Monday, May 22, 2023

AC/ Modern timeline, missing scenes

 originally posted on tumblr, Mar 22 2023

Modern timeline bits we should have gotten in AC3 but we were robbed:

  • big city chase scene with diving into buildings and vaulting over cars to ditch pursuers. bonus points if it's in São Paulo, the portion of Manhattan we get is too vertical for a nice free running-heavy segment imo.
  • speaking of, small scene of the São Paulo assassin team welcoming the group and helping set them up with what they need to get around. (it was said they were moving locations but they never said they were moving away from the city, maybe just different hideouts. i sincerely doubt the brotherhood would let themselves be thrown off a major city like that.)
  • on the topic of Manhattan, we should have gotten a stealth escape sequence on the way out of the building. we went through a whole thing to jump from one building to the next, there's bound to be enough security to make this interesting.
  • which means, access to more gear!!! smoke bombs, sound poppers, flashbangs, gun silencers, hell even improvised weapons from office supplies. i know the brotherhood is stretched thin but c'mon!
  • Desmond finding and releasing more animus project test subjects. He's right in the heart of the whole project and he only walks out with his dad? Nuh-uh, if there are anymore subjects (and knowing Abstergo, there is a very high chance there are), then he's also walking out with them.
  • an actual, sincere, thesis-lead, fight and then confession with Daniel Cross. those two need to fucking talk more than exchanging a few snide remarks at each other, i am BEGGING.
  • Desmond! Riding! A MOTORCYCLE!!!! Perfect way to go full circle, the thing that got him caught in the beginning is the thing that saves his hide in a pinch.
  • access to Bill's emails, as well as Becca's and Shaun's. i don't care if it's sus, this is a brotherhood. they are stretched thin and with windling numbers, but all the more reason to keep in touch and find solidarity and companionship on one another. i wanna hear from the other teams, i wanna know what's going on around the world with them, and i want them to reach out to each other.
  • BONUS POINTS if Desmond opens up about reading the team's emails back in Monteriggioni and addressing the fact that they basically tried to schedule a dinner out without inviting of thinking about him. among other things too, he was so left behind in the socializing!!
  • on that note, Desmond gets to talk to his mom. i don't care if it's too dangerous, let him talk to his mom!! if you're gonna make your character feel sorry for refusing the call and regret being away, then make that mean something? hell, let him send her an email at least!
  • Desmond, Shaun and Becca break time. No Bill, just the three of them catching up and, discussing what happened back in ACB. you kill off one of your biggest side characters and we're supposed to just carry on? i'm not having it, this can't go unaddressed for the audience, it's so cheap. (no that bit from the Juno story hours doesn't count)
  • Shaun and Becca being more than voices on your ear. We should have gotten a bit of them having the spotlight, maybe infiltrating Abstergo's servers to wreck havoc and cover for Desmond's escape. Maybe even giving us environment cues to use on the fight against Daniel as mentioned above. A sliding door to break a chokehold, or overloading a server to make the power go out to give you an advantage, shit like that!
  • The team slowly but surely tipping the scales against Bill. Yes, we all know we're in a deadline, things are tense, yadda yadda. They are still people, and you make people overwork for too long, and they break in terrible ways. Desmond should be able to bring a measure of defiance to Bill's iron fist, telling him off often so that Shaun and Becca can catch a breather too, and it helps. Which would be a great way to segue into the Bill rescue mission, it's not what he would have wanted them to do but well, his orders are shit anyway, so let's save his ass.

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